More or less done with nose sculpts. I'll probably do a bit more fine adjustment on them before release, but they're about ready.
Now...mouth sculpts.
I both am and aren't looking forward to this; there's nearly as many as the nose, so it's going to be time-consuming, but after I'm done...that's a considerable addition of customization. The vanilla mouth shapes are pretty awful, but they can be made tolerable and even good by screwing with the lip bones.
'course, the ones I'll release in this round will have temporary IDs, so they won't be suitable for creation with. But once I do make them, I'll have them ready for when I know which ID they'll receive down the line.
Now...mouth sculpts.
I both am and aren't looking forward to this; there's nearly as many as the nose, so it's going to be time-consuming, but after I'm done...that's a considerable addition of customization. The vanilla mouth shapes are pretty awful, but they can be made tolerable and even good by screwing with the lip bones.
'course, the ones I'll release in this round will have temporary IDs, so they won't be suitable for creation with. But once I do make them, I'll have them ready for when I know which ID they'll receive down the line.
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